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Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect |
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Abstract Dynamic geometries acquisition of human is one of the most popular
topics in the fields of computer vision and computer graphics. This
paper presents the related techniques on rapidly generation of human
model sequences and makes skinning animation using single Kinect. In
specified applied conditions, it has good animation effects and
interaction functions. As the comparatively low request on
resolution by animation, using the Kinect can greatly save human
body animation production time and reduce production cost.
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Cite this article: |
Kunlin He,Aihua Mao,Jie Luo, et al. Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect[J]. Journal of Fiber Bioengineering and Informatics, 2015, 8(3): 413-421.
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